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Strings

Strings are a data structure used for storing sequences of characters and solving problems related to text manipulation, pattern matching, and efficient searching.

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Dynamic Programming

Dynamic programming is a method for solving problems by breaking them down into simpler subproblems and storing the results to avoid redundant calculations.

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28

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Graph

A graph is a collection of nodes (vertices) and edges that connect pairs of nodes. It is used to represent relationships or connections between objects.

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47

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Greedy Algorithm

Greedy is a problem-solving algorithm that makes a locally optimal choice at each step, hoping that these local choices lead to a globally optimal solution.

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11

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Backtracking

Backtracking is a problem-solving algorithm that incrementally builds candidates for solutions and abandons them if they are not valid or lead to a dead end.

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7

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Recursion

Recursion is a method where the solution to a problem depends on solutions to smaller instances of the same problem.

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26

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Stack

A stack is a linear data structure that follows the Last In First Out (LIFO) principle, where the last element added is the first one to be removed.

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11

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Queue

A queue is a linear data structure that follows the First In First Out (FIFO) principle, where the first element added is the first one to be removed.

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7

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Array

An array is a linear data structure that stores elements in contiguous memory locations, allowing direct access using an index.

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12

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Linked List

A linked list is a dynamic linear data structure in which each element (node) contains data and a reference (pointer) to the next node, enabling efficient memory usage and flexible insertions or deletions without shifting elements.

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12

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